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Hitman 2: Silent Assassin - Wikipedia.
Hitman 2: Silent Assassin is an epathetic action game, the gamer's task is to eliminate assigned targets while remaining undisclosed. In this part, the developers have improved most of the gameplay elements, in particular the ways of sneaking and changing. In the previous installment, putting on the right uniform could make the player feel safe. This time, even minor blunders can expose Agent. The game takes into account the credibility of the disguise.
For example, using the uniform of a Russian soldier, you should hold an AK rifle, not a couple of guns, otherwise it will cause anxiety to the guards. Doubts can also be caused by other behavior of the hero - if he starts to run or try to penetrate into a room with limited access. In case the main character has been revealed, his cloak becomes useless in this location. You can always choose a different item of clothing during each mission. Hitman 2: Silent Assassin has an improved rewards system for "stealthy fun".
Preferred playthrough style, where the protagonist kills only the assigned target, leaving no witnesses to the murder no alarms or identity reveals.
This has made it even more important to use the character's skills to gently strangle the unfortunate encountered and hide the bodies. What's interesting - the game has a controversial level where an agent destroys terrorists in the Golden Temple in Amritsar, which is a Mecca for Muslims. Posting such a theme caused quite a stir after the premiere, which drew maximum attention from fans and critics of the game.
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Game hitman 2 silent assassin pc. Hitman 2: Silent Assassin PC Game Full Version Free Download
All this publication's reviews Read full review. If stealthy, strategic action intrigues you, Hitman 2 is a blast. Computer Gaming World. IO Interactive has fixed almost every flaw for Hitman 2; the result is an almost perfect blend of action and stealth. All this publication's reviews. PC Gamer. The most impressive aspect of the game is the engine itself. Games Radar. Challenging, cerebral, and maddening. Hitman 2 keeps you coming back but there just aren't enough saves in the game.
Game Over Online. A game that can either be very good or suck abysmally, depending on how you chose to play it. Armchair Empire. So despite being an excellent sequel to a solid first installment, I believe Silent Assassin to be a better game than "Codename 47," but I think many fans will always love the first game best, as I do. User Reviews. Write a Review. Positive: 44 out of Mixed: 8 out of Negative: 10 out of This is the first hitman game I have ever played. It was in , more than 3 years after it has been released, I still got very addicted.
Later, I play every hitman games, and even pre-purchased absolution, and I must say that "hitman 2: Silent Assassin" is the most revolutionary, the most intense, deepest, and thus the most successful game of the series. It corrects most of the mistakes that the first hitman "codename 47" has, and adds a lot of successful features such as the diversity approach to complete the mission, the alert system that enalbes the enemy to notice you even after you change your cloth in hitman: codename 47 as long as you change the cloth, you wouldn't be noticed by enemy , and these features shine through hitman 3 "contracts" and 4 "blood money".
Therefore, this game is also the foundation of successful the sequels, especially blood money. Plus, the visual effect is amazing back in , and the music delivers more richer atmosphere to the game that it really makes the play get into the game, get into the world of Unfortunately, absolution somehow throws out some very essential features. Zoom in. Zoom out. The game focuses on killing targets while trying to remain undetected for as long as possible.
This version of the game comes with a first-person view option, and ability to incapacitate enemies instead of killing them. Hitman 2: Silent Assassin was released in October Web page: store. Updated: Updated program information. Other languages: Turkish French. Do you have any useful tips for it? Let other users know below. Copy the html code below and embed it to a discussion forum or to any web page. Embedded code will get the data from Defkey. More information.
Toggle navigation. Most popular Shortcut finder new! In the third person view, zoom in and zoom out will affect the distance between Hitman and the camera.
Depraved awakening Download Free. This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept Read More. Hitman 2: Silent Assassin Download Free. Hitman 2: Silent Assassin screenshots:. Size: Go up and back to your starting point. You might have to wait before exiting for those objectives to be complete, but that's not a big deal. Damn, I don't get anything for this one? What a rip Time: Tubeway Torpedo This mission is long, but not hard as long as you can take the length.
From the start, head left across the bridge. Turn left on the other side of the bridge run forward. Go across the next bridge you find and continue north. You will come to a short hallway with a ladder on your right red arrow on your map. Head up the ladder and use the camera-above-the-manhole trick to wait for the guard to come into your sight and then turn around and start smoking.
Climb out of the manhole walk up to the smoking guard. Before you get to the snow behind him, hit sneak mode, take out your fibre wire, and then go snuff the smoker.
Take his AK and then drag him back to the manhole. Leave him on the snow mound on the west side of the manhole Holster the AK and exit sneak mode. On your map, you will notice two boxes near each other to the south of you. You want to pass between those boxes and the boxes immediately south of you. Walk past the guard standing there staying as west as you can and head south to the ledge.
At the ledge, turn right and walk behind the boxes. You will find yourself at the Hitman marker on your map. Take everything in the box to achieve the first mission objective although you can beat the mission without taking the Nightvision. Now wait until the phone rings not the one you picked up and the guard goes to answer it. While he is talking, walk to the west of him and you will find a manhole in a niche to your left.
Go down that manhole. There is only one path to this sewer, so follow it and go up the ladder you find. Once up that ladder, run forward and up the wooden stairs you find. Go over the concrete barrier and land on the ground. Now walk towards the stationary guard keeping as left as possible. Before you reach him, that guard will turn and start walking away from you. Follow him until he goes in the door at the end of the hallway.
Move to the other side of the box so he can't see you when he exits the door but your camera can see him. He will exit and walk back to his post. When he does this, go behind him and open the door. Go through the door and turn right immediately-keeping on that side of the boxes.
Take the AK and the ammo if you want, but make your way to the yellow elevator. Call the elevator and go inside. Take the elevator down to the 1st basement.
You're award a bonus save, but don't be a wimp even though this part is the hardest part of the mission. You will come to the bottom and there is a guard standing there. Stay in the elevator and the doors will close. Go up to the selection pad and select 1st basement again to re-open the doors. Now walk down the hall behind the guard. The hall turns to the right and after that turn is a niche to the right with a door. Go into that niche and crouch on in the south corner.
The guard will pause, and then go back in front of you. Once he makes the turn, stand up and continue south down the hall. You want to walk and crouch in the southernmost corner of the next niche on the right. Do this quickly and a guard will very shortly pass in front of you. Once he is standing still, stand up and walk south down the hall.
Turn left when the hall turns and then walk to and open the door directly in front of you. Turn left and you will see a hallway on the other side of a room. Walk directly through the room and into that hallway. At the end of that hallway is a door the northernmost door in the room. Go through that door and then through the somewhat pointless room and through the only other door in the room.
Turn right in that hall, and then walk down the hall and into the next door on your right. For some reason, the cameras don't care when you go into this room even though the guards do care.
Walk into the middle of the room, wait for the door to close, and take out the Silenced Pistol. In the middle of the room is a box with a 1 on it, a screen, and some green lights.
You want to shoot that pad of green lights on the bottom portion of the box. This will disable the surveillance system. You can only shoot once in order to get Silent Assassin because you already have one kill , so make it count.
You may want to use that save you didn't use if you're not sure what to shoot and I won't think you a wimp. With the cameras disabled, holster the pistol and walk back out the door you used and into the hall. Turn right south and run down the hall to the turn. At the right turn, start walking but continue to follow the hallway. The second door on your left will have a two-star emblem to the right of it and a "!
Pick the lock on this door and go inside. The bench in the southeast corner has an officer's uniform on it, so take those clothes. Re-holster your AK and take a look at your map. There is a guard that patrols from the room with the blast icon to the southernmost elevator. Usually when I exit this door, I see him walking towards me and I can just run right past once he turn and goes south, but I can't tell you exactly where he will be in this hall.
It's not a big deal since there are those niches everywhere, so just crouch around the corner when he is walking towards you, wait for him to pass, and then continue. You could just keep walking past him as far away as you can get, and he most likely won't notice. The hallway will come to a fence and another elevator. Head directly to the elevator and call it to open the doors.
Go inside the elevator and head to the 2nd basement. There are no guards immediately in the 2nd basement, so run forward and turn right and follow that hallway. There is a door on the southern side of this hallway in an alcove. Take out the pager and drop it in the southwestern corner of the alcove.
Hit sneak mode and move to the southeastern corner of the alcove. Drop your AK and take out the Cell Phone. If you haven't done this before and didn't use the save earlier, then you can use your save here, but I don't really think you need it. Now take out your fibre wire and wait. Your target will come through the door and pick up the Pager. He will stand there for a second examining it and this is your chance.
Come up behind him and get him. Walk into the room the general left for a cut scene with the prisoner. Hey, a save! Well that's just frikken useless since we're about a minute away from the mission end. With your new old friend, run back to the elevator and select the 1st basement once he's inside. On your way up and after the cut scene, make sure your AK is holstered.
Once your elevator arrives, exit and walk through the gate staying as far north as you possibly can. Here, if you've been quick, you can enter the empty room off this hallway before you meet the guard and just watch through the keyhole for him to pass going north. However, I usually just walk past him on his route. Your alarm-meter will go jumping for a second, but keep moving and you'll make it through. Walk while in his sight, but run when you're out. When the hallway splits off to the right, head right to find a door on your right.
Through this door is the room marked with the explosion icon. Back up to the north side of the room to make sure the prisoner is far enough away a few feet. In this last part, you must run all the time, but you will be okay if you do. Don't worry about the prisoner, he will follow you. Use the Bomb Remote, then holster it and run forward through the newly-formed hole.
Immediately turn left and then right at the bridge you come to. Turn right again once over the bridge and follow the path to another bridge on your right. Take this bridge, turn left, and then quickly back right into the alcove with the door marked with blue "EXIT" on your map. When the prisoner catches up with you, there will be a cutscene ending the mission.
Time: Invitation to a Party Dude I don't remember doing that Anyway, drop that sucker and run up the stairs. Turn left at the top of the stairs and run between the two buildings. The wall in front of you has a door to your right, so run up and pick the lock which takes longer than usual. Once through the door, run forward and towards the front south side of the embassy. Run up the steps and to the front door. Now, unfortunately, you have to stop running. Open the door and walk forward.
Keep moving forward and open the two set of doors you find. You will now be in the party. Turn left and go through the double-doors there. Your target will be walking towards you in this hall Unfortunately, it's tough to catch him, so simply chill in this hall across from the second door on your left and wait for the General to come back. During this time, look at your map. The white icon on the map is the Ambassador and you want to see where the safe that he opens is located.
You will get a message telling you the Ambassador has opened the safe, and you should take note of exactly where the white icon is to know where the safe is located.
When the General comes back, wait for him to go into the room in front of you. Hit sneak mode, take out your fibre wire, open the doors, and then sneak up behind him show him how strong that fibre wire can be. When he's dead, holster your fibre wire and shut the doors. You may now simply walk away. Now, you want to go to the room where the Ambassador opened the safe, except you really want the room that is joined to it via a door.
Use your map to make it; nobody will see you as suspicious. Once in the room I spoke of, hit sneak mode, take out your fibre wire, and move to the door that goes to the room with the Ambassador's safe. This part you will want to watch on your map. As some point, the Spetnaz Agent will hold up the Ambassador and the two of them will go to the safe. The two icons will enter the room, and agent will get behind the Ambassador and face him. This is your chance.
Open the door, sneak up behind the agent, and teach him the same lesson the General learned. Take his. Now run up to the open safe and take the briefcase. Ignore the Ambassador, he just stays in the corner. Now simply walk out the embassy's front door with the briefcase. Head back through the door in the wall you used to enter, running as soon as you reach the snow, and then run back to the starting point.
All zeros--good work. For completing this mission you get the M4 Rifle. Time: Tracking Hayamoto This isn't a bad mission, but timing is crucial. You must have patience. After the cut scene, you start out behind a rock.
Move the camera so you can see the front door of Hayamoto Jr's House. There is a guard that is hard to see that is in front of the house. Shortly, he will go back inside the house. When he does, hit sneak mode and go east right until you are on top of the bush. Now run towards the house and specifically towards the closest garage door.
Open the door, close it behind you, and walk up to the car. There is one normal door in the garage, and on the step up to it is a trash can. Select the Honk Horn option, and then run behind the trash can and go into sneak mode. A guard will come out the door and walk up to the car. Once he is past you, sneak up the stairs and into the door. Again, close the door behind you, and then go into the opening on your right with the green curtain. In this room, go into the other green curtain. Hit sneak mode and walk up to the door in this room the right side of the semi-clear white wall.
You can see a guard slowly patrolling the hallway, but he can't see you. When he passes you going right, open the door and follow him. On your right in this hallway will be a wooden door, so open it and go inside. Run through this room and through the opening on the other side. Turn left and go down this hall and then enter the wooden door on your right this room has an "! Go back into the hall and turn left. Run through the next door on your left, run to the center, and pick up and holster the SMG.
Now, run back out into the hall, turn left, and walk through the curtain. There is usually a cook is this room, but if there isn't then that's cool too. Head right around the table and then turn right and go into the short hallway.
Take the wooden door on your left and shut the door behind you. Go up to the fish on the crate and select the Cut Fugu Fish option Fugu is a delicacy in Japan, the only problem being that the ovaries are extremely poisonous. Now go back to the door and look through the keyhole. A guard will pass in front of you shortly. Once the guard is out of your view, wait about ten seconds for him to keep walking. Now open the door in front of you and walk outside. Wait for the guard to walk through the curtain, and then walk up to the table.
On the table to your left you will see a dish if it isn't there, there is also a dish to your right. Walk up to it and select the "Place Transmitter" and "Place Poisoned Fish" options order doesn't matter.. Now for our daring escape. Go back to the room with the fish and go back to looking through the keyhole.
The guard will pass from right to left, and then back again. Again, when he passes right and is out of sight, wait ten seconds and then open the door. Now turn left and open that door. You should see another guard walking away from you. Follow the building east staying as close to it as you can. At the corner, turn and follow the path. When you reach the end of the building again, you will see a guard in the garage area.
You should be right up next to the wooden porch-thing and up against the wall. Still crouching, wait for the guard to pass in front of you. When he is even with the tree behind the fence, get up and run across the drive towards the fence. To your right will be another large rock. Now, position yourself so the rock is between you and the guard nearest to the garage.
Turn around and watch the two guards that are patrolling the rock where you started. When those two guards turn around to walk the other way, take off running towards them. Timing on this part is crucial. You now have some time for nostalgia as you have to wait until those two guards make it back to where you are and stop. When they get close, start sneaking away from them and towards the fence behind you while keeping the rock between you and them.
Doing this, while they walk, means you will be moving slowly towards the end of the driveway the "EXIT" on your map. Once you hit the lighted area of grass, run to the end of the driveway to exit. Time: Hidden Valley Oh hell. The problem with this mission is that some of it is luck, and some of it The isn't we can handle, but the luck part just sucks.
You need to be quick on this mission and time everything exactly the way I did, or it simply won't work. You also want to follow the cliffs as closely as possibly. Make sure you take the Crossbow with you off the level, as that weapon is crucial for the final mission. Start out running left on the outside of the trees. You goal is to keep a tree between you and the guard tower as much as possible. Don't worry if the sniper spots you, as long as he doesn't shoot. Keep running around the edge of the trees and the you get to the open area facing the building , then run left towards that corner of the building.
Go into sneak mode pressed up against that corner part of the building Position your camera so you can see the patrolling guard that is walking towards you. When he turns around, sneak after him. Bring out your fibre wire and ice him pun intended. Take his clothes and then turn around and run back to the corner. Take the crossbow and a bolt if ya want, holster it, and then run northeast beside the truck and follow the cliff to your left.
When you come to the last tree, you will notice a number of guards in your view. Most notably, there are two guards walking away from each other. Now, there will be a third guard walking randomly either left or right. What you must do is get as close to the cliff directly in front of you as possible, then follow the cliff the opposite way of the third guard. A small hut will come into your view. If you went left east at the cliff, keep going until you see a second hut.
When you see the hut in question, run to that hut. Turn south at the hut and you will see a guard walking around in the trees. When he is walking south away from you , continue running south along the cliff to your right west.
When you come to the second-to-last tree it has a mound of snow to the right of it , run up to that tree and crouch behind it. Keep the tree between you and the guard as he patrols. Do so by using the camera and the strafe keys.
The guard will turn to the left and go between two trees. Once he is through them, run along the cliff again to the tree that was on his right the farthest tree out and crouch behind it. He will continue walking away, then turn left and walk for a bit, and then turn slightly right. Use the camera-and-strafe technique to keep the tree between you and him. Once he makes that slight right turn, get up and run east into the canyon. Here you will find another hut.
Go up the steps on the north side and crouch at the top of the ladder. Angle your camera so you can look into the hole but you are not on the ladder. Chill here for a minute. While you are here, you will most likely notice the much-discussed bug in this mission. A truck that is far away from you will run over an enemy, raising an alarm. Another note, if you are not on Professional difficulty, save your game here. Anyway, while you are crouching there, a guard will come into your view, turn around, and walk out.
As soon as he is out of your view, start climbing down the ladder. Hit sneak mode just before reaching the end of the ladder so you don't make any sound in this room. Turn left to find the only door in the room, and sneak to it. Open it and go in this room hugging he wall to your right. The guard you saw previously will be just exiting this room.
Sneak over to the door he just went out and crouch in the corner. You will wait here forever I once had a guard I couldn't see check my I. Sooner or later, the guard will come back through the door.
Since you are crouching in the corner, the door will block his view of you. He will look to his right, and the back to his left.
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